States and Transitions

1/15/98


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Table of Contents

States and Transitions

Concurrency

Exceptions

Priority Constraints

Real-Time Constraints

High-Level State View – Exploded

High-Level State View – Imploded

High-Level Transition View – Exploded

High-Level Transition View – Imploded

High-Level Transition Exit

High-Level Transition with Entry and Exit States

Behavior Generalization/Specialization

Basic Interaction

Input/Output Interactions

Two-Way Interaction

Continuous Interaction

Broadcast Interaction

TO Clause

Interaction Sequence

Active Object Interaction

Database Update Interactions

High-Level Interactions

Real-Time Interactions

Author: David W. Embley

Email: embley@cs.byu.edu

Home Page: http://osm7.cs.byu.edu/CS552/CS552.html